AI Insights · Timothy · April 2023
Top 5 Anime Games on iOS in Germany: Q1 2023 Performance
An analysis of the performance of the top 5 anime games on iOS in Germany during Q1 2023, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 anime games on iOS in Germany showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at around $216K in the last week of December. By the end of March, weekly revenue had decreased to approximately $21.9K. Weekly downloads started at 1.1K in late December and saw a steady decline, ending the quarter at around 394. Weekly active users also saw a decline from 19.7K to 14.7K over the quarter.
DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., showed a peak in weekly revenue of about $143.7K in late December, which then dropped to $37.8K by the end of March. Weekly downloads began at 2.6K and ended at 1.9K. The game maintained a relatively stable number of weekly active users, starting at 38.5K and ending at 36.1K.
ONE PIECE TREASURE CRUISE saw its weekly revenue peak at $102.4K in the last week of December, decreasing to $21.4K by the end of March. Weekly downloads fluctuated slightly, starting at 444 and ending at 344. The number of weekly active users also saw a slight decline from 2.8K to 2.4K over the quarter.
The Seven Deadly Sins from Netmarble Corporation had a peak weekly revenue of approximately $66.4K in early January, which then dropped to around $11.5K by the end of March. Weekly downloads started at 578 and decreased to 252 by the end of the quarter. Weekly active users also declined from around 16K to 11.5K.
Yu-Gi-Oh! Duel Links by KONAMI had a more stable performance with weekly revenue peaking at around $14.2K at the end of January and ending the quarter at $12.6K. Weekly downloads remained relatively stable, starting at 639 and ending at 711. The game saw a slight decrease in weekly active users from 14K to 11.9K over the quarter.
This data comes from Sensor Tower, where more insights into the performance of mobile games can be found.